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Showing posts from June, 2023

A new futuristic blaster pistol

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 Here is a new little asset i worked on for the past 2 days....took some time to get those shaders going the right way but they came out pretty neat. check them out and dont forget to like and subscribe. And if there is anything you would like to see me post next then leave comment. DON'T FOGET, all this content is available for download at both cgtrader.com and thangs.com you can also search for vishwakarma labs at renderosity.com Here are the pics and initial renders: And a bit of the animations for the charge and the proceduraly animated plasma flow. And that is it for now folks, see you real soon, stay tuned.

The latest development

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 Lately I have gone through a lot of shading courses and i have to say, they are worth every penny, however if one is willing to surf the internet long enough one finds out that information is it's own beast, it cannot be caged by coin. Thus all that is actually good in life is completely free. So here are some of the results of not paying a single cent to learn how to shade efficiently. I present to you the latest project... Barbarik the AI As always The model, fully textured and 3 different formats including the .blend file with the procedural shaders all neatly organized is available at my donation page (REMEMBER, most of those proceedings are going to non profits for Ukraine). Available also, ( if you are broke) is the free un-shaded version on the free store . Thank you and see you soon with more exciting content from Vishwakarma labs.

THE PERSONAL 90MM DOOMSDAY DEVICE

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 WELL THIS ONE TOOK ABOUT 2 DAYS TO COMPLETE... One of my best HDRI and Shading jobs yet, seems like things are looking better. but you guys be the judge. So it comes with a disassembled weapon on it's weapon's case and a fully assembled one, the model even comes with this custom HDRI... it is free at THANGS.com or you can get it at CGTRADER for 2$(usually I take these as donations) Also if you would like to continues seeing awesome work from Vishwakarma Labs consider doing a direct donation to PAYPAL@ cehphalos81@gmail.com

THE SCENES IS BEGINNING TO GAIN ATMOSPHERE

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 Today we worked on details on the comms tower, did a volumetric mist and worked the HDRI just a bit. so we took this scenic shot as a teaser.. More stuff coming soon( tough to allocate time for this). Then a bit of camera fly-by's videos for some showcase of the scene. Then populate with characters and begin the hard part. ANIMATION! Stay tunned.

A place holder scene from the upcoming movie "insert name here"

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 So we are working the storyboard and preliminary scenery for a cut scene on a project and i have some nice shoots while working on the mesh, I hope you guys enjoy some of the stuff here. Here we went with a frozen landscape, the background image and Hdri have not been made yet, what we have here is a standard low light sunset setup we had for some time..The ideal background would be frozen mountains in the far back and a lot of Volumetric icy fog and wind effects., I am Hoping my GPU makes it through the hundreds of render hours ahead, she is a bit old after all.    That is definitely going to need to go to the shopfor some repairs. A second shot of the crash site.

Well after a few days with no posts... SOMETHING!!!

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So for the past 2 or 3 days I have been working on something rather interesting. This awesome futuristic cannon, one of the latest weapon systems coming out of Vishwakarma labs. Originally you guy probably remember my early prototype 60mm mini nuke launcher, correct? Well this is something with a bit more punch. How so? you may ask. Well that is very simple, It futuristic , so it wins. HERE ARE SOME COOL SHOTS OF IT